Weapon Class Comparison: Sword vs Spear vs Gauntlet
How the named Armoury classes trade off reach, damage profile, and playstyle — and why the whip still comes first.
Published October 15, 2026 · Last updated October 15, 2026
Quick Answer: Sword, Spear, or Gauntlet?
Swords reward committed close-range rhythm, spears buy spacing against crawlers and coils (the ruin serpents practically teach spear value), and gauntlets pay off for players who live inside boss recovery windows. All three coexist with the whip — the Armoury is a toolkit, not a single-weapon ladder.
| Criterion | Swords | Spears | Gauntlets |
|---|---|---|---|
| Reach | Short | Long | Point-blank |
| Damage profile | Fast strings | Spaced pokes | Burst |
| Skill floor | Whip-rhythm familiarity | Spacing discipline | Dodge confidence |
| Signature matchup | Swarm cleanup | Ruin Serpents | Giant-armor foes |
Armed to the Fangs (every weapon in the game) sits at 0.2% globally — completionists will carry all classes anyway.