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Castlevania: Belmont's Curse Guide

Weapon Class Comparison: Sword vs Spear vs Gauntlet

How the named Armoury classes trade off reach, damage profile, and playstyle — and why the whip still comes first.

Published October 15, 2026 · Last updated October 15, 2026

Quick Answer: Sword, Spear, or Gauntlet?

Swords reward committed close-range rhythm, spears buy spacing against crawlers and coils (the ruin serpents practically teach spear value), and gauntlets pay off for players who live inside boss recovery windows. All three coexist with the whip — the Armoury is a toolkit, not a single-weapon ladder.

Quick Answer: Sword, Spear, or Gauntlet?
CriterionSwordsSpearsGauntlets
ReachShortLongPoint-blank
Damage profileFast stringsSpaced pokesBurst
Skill floorWhip-rhythm familiaritySpacing disciplineDodge confidence
Signature matchupSwarm cleanupRuin SerpentsGiant-armor foes
Armed to the Fangs (every weapon in the game) sits at 0.2% globally — completionists will carry all classes anyway.