Relics, Builds & Works of Mercy
The customization axes in Castlevania: Belmont's Curse: how Armoury finds, boss Arcana, and Relics compound โ and how Works of Mercy converts play into upgrade points.
Published October 15, 2026 ยท Last updated October 15, 2026
Quick Answer: Armor, Relics, or Arcana First?
There is no crafted-armor upgrade ladder in Belmont's Curse as there was in the placeholder guides this site launched with โ build power comes from three verified axes instead: deeper Armoury options, more Arcana (bosses), and stronger Relics found through exploration. Prioritize what your build lacks, not a fixed order.
| Build Axis | How It Grows | Best For |
|---|---|---|
| Armoury weapons | Find new classes and upgrades while exploring | Raw damage and reach options |
| Arcana | Defeat bosses; upgrade via Works of Mercy | Spells, traversal, special actions |
| Relics | Exploration and secrets (Family's Grace ships with Midnight Edition) | Triggered offense/defense effects |
Works of Mercy: The Upgrade Economy
Each Arcana has associated Works of Mercy โ challenges requiring you to use that ability a set number of times under specific conditions. Completion grants points you allocate toward upgrading the Arcana's skills. It is the game's answer to a smithing economy: effort in, build power out, no gold required.